| All Ones |
One |
Reroll your shop with all one-cost units |
| Coin Flip |
One |
50 percent chance to gain one gold for each Coin Flip you’ve used |
| Copycat |
One |
Get a one-star copy of the first enemy unit to die next combat |
| Dehance |
One |
Replace all units in your shop with champions that are one cost lower |
| Gear Swap |
One |
Gain a temporary Magnetic Remover and a Reforger for one round |
| Hot Streak |
One |
For your next combat, add one to your streak of wins or losses |
| Magic Mirror |
One |
Gain a one-star copy of a random unit you fielded last combat |
| Minor Gambit |
One |
If you win your next player combat, gain two gold |
| Minor Polymorph |
One |
Planning only: A one-cost champion you have transforms into a 2-cost |
| Crystal Ball |
One |
Reveal your next opponent |
| Summon Dummy |
One |
Gain a Target Dummy for one round at start on next combat |
| Minor Wish |
One |
Gain a random minor effect |
| Aftershock |
Two |
After 10 seconds in your next round, stun all enemies for 1.5 seconds |
| All Threes |
Two |
Reroll your shop with all three-cost units |
| All Twos |
Two |
Reroll your shop with all two-cost units |
| Assassin |
Two |
At the start of combat, your highest AD unit jumps to the enemy backline. |
| Combat Mastery |
Two |
During the next combat, gain one XP for each enemy your team kills |
| Comfort Food |
Two |
Gain a Random un-craftable Emblem |
| Conjure Anvil |
Two |
Gain a component Anvil |
| Conjure Emblem |
Two |
Gain a Random uncraftable Emblem |
| Die Roll |
Two |
Roll a die. Gain gold equal to the result |
| Dress Down |
Two |
During your next combat, gain 30 percent Shred and Sunder which is applied to all enemies for 15 seconds |
| Train Hard |
Two |
Gain one HP for each Escalating Heal you’ve used |
| Bunch-o’-Belts |
Two |
During your next combat, your units gain six non-removable Giant’s Belts |
| Hexplosion |
TBD |
During your next combat, the first unit to die explodes, dealing 600 magic damage |
| Hugify |
Two |
During your next combat, your highest HP unit grows, gaining 500 HP |
| Minor Mimicry |
Two |
Gain a Lesser Champion Duplicator |
| Starless Shield |
Two |
Gain temporary Thief’s Gloves for one round |
| Phantom Gloves |
Two |
Gain temporary Thief’s Gloves for one round |
| Polymorph |
Two |
Planning only: A two-cost champion you have transforms into a three-cost |
| Quick Bounty |
Two |
Gain an item component, if you win the next combat in under 15 seconds |
| Freeroller |
Two |
Gain two free rerolls |
| Rite of Speed |
Two |
Your team gain 10 percent attack speed for one round |
| Shivinate |
Two |
During your next combat, all your items transform into Statikk Shiv |
| Shrinkify |
Two |
During your next combat, your highest attack speed unit shrinks, gaining 40% attack speed |
| Sinister Deal |
Two |
Lose one HP. Gain two Gold |
| Study Hard |
Two |
Gain two XP for each Study Hard you’ve used |
| Summon Voidling |
Two |
Gain a Voidling for one round |
| Surprise! |
Two |
During your next combat, one unit without items gains a Suspicious Trenchcoat |
| Treasure Hunter |
Two |
During your next combat, one unit without items gains an Unstable Treasure Chest |
| Truce |
Two |
You and your opponent gain one gold |
| Ultra Ascension |
Two |
At 25 seconds, your team gains 300 percent damage amplification |
| Zoomify |
Two |
During your next combat, your team gains 300 percent movement speed |
| All Fours |
Three |
Reroll your shop with all four-cost units |
| Ancient Ritual |
Three |
The Eldritch God is summoned immediately at start of next combat |
| Artifactinate |
Three |
Four random items become Artifacts for one round |
| Assembly |
Three |
Gain a copy of each one-cost champion |
| Major Wish |
Three |
Gain a random effect |
| Conjure Spatula |
Three |
Gain a Spatula |
| Discount |
Three |
This round, the next champion you buy is free |
| Earthquake |
Three |
At the start of combat, stun all enemies for two seconds |
| Sunfire Sorcery |
Three |
At the start of combat, burn and wound enemies for 10 seconds |
| Golden Armor |
Three |
Your units gain 50 HP for every 10 gold you have for one round |
| Golden Blessing |
Three |
Gain a dummy for one round. Your Dummies drop gold as they take damage |
| Ironclad Spirit |
Three |
During your next combat, your team gains 30 Armor |
| Leadership |
Three |
A random unit with three items equipped gains 300 HP permanently |
| Life Insurance |
Three |
Allied champions have a 50 percent chance to drop one gold on death |
| Lucky Find |
Three |
Gain one gold. Your team gain 50 HP for one round |
| Lightning Strike |
Three |
At the start of combat, deal 10 percent maximum health true damage to all enemies |
| Major Gambit |
Three |
If you win the next player combat, gain 10 gold |
| Manaflow |
Three |
During your next combat, your highest Mana unit’s Mana cost is reduced by 20 |
| Moonlight Ritual |
Three |
During your next combat, a random one or two-cost champion stars up |
| Mystic Spirit |
Three |
During your next combat, your team gains 30 Magic Resist |
| Paragon |
Three |
During your next combat, your team’s physical damage is dealt as magic damage |
| Phantom Claw |
Three |
Gain one temporary Dragon’s Claws for one round |
| Phantom Emblem |
Three |
Gain a temporary emblem of your most active trait for one round |
| Phantom Vest |
Three |
Gain a temporary Bramble Vest for one round |
| Rushdown |
Three |
During your next combat, your highest attack speed unit gains 120 percent decaying attack speed over five seconds |
| Salvager |
Three |
Any units you bench this turn have items removed and broken apart |
| Scope Expansion |
Three |
During your next combat, units in the back two rows gain two attack Range |
| Animate Shop |
Three |
For 30 seconds, your shop refreshes for free every three seconds |
| Silver Guard |
Three |
Your units are immune to CC for the first eight seconds during the next player combat |
| Stealthy |
Three |
Champions on your back row are untargetable for eight seconds during the next round |
| Sticky Fingers |
Three |
During the next combat, copy a component from the first enemy your team kills |
| Summon Dummies |
Three |
Gain two Target Dummies for one round |
| The Count |
Three |
Reroll your shop with a one, two, three, four, and five-cost unit |
| Yordle Spirit |
Three |
During your next combat, units have a 99 percent chance to dodge attacks for four seconds |
| All Fives |
Four |
Reroll your shop with all five-cost units |
| Animate Bench |
Four |
During your next combat, every six seconds, a unit joins combat from the bench |
| Big Surprise! |
Four |
During your next combat, two units with no items gain a Suspicious Trenchcoat |
| Conjure Artifact |
Four |
Gain an Artifact Anvil |
| Conjure Support |
Four |
Gain a Support Anvil |
| Desperate Plea |
Four |
During your next combat, if you would be eliminated, remain alive instead |
| Enhance |
Four |
Reroll your current Shop with champions that are one cost higher |
| Guild of Thieves |
Four |
Gain three temporary Thieves Gloves for one round |
| Late Bloomer |
Four |
Gain a permanent three-star one-cost champion and a Magnetic Remover |
| Major Mimicry |
Four |
Gain a Champion Duplicator |
| Major Polymorph |
Four |
Planning only: A 4-cost champion you have transforms into a 5-cost |
| Radiantize |
Four |
One random equipped item becomes Radiant for one round |
| Scrappy |
Four |
During your next combat, two champions without items gain a temporary full item |
| Sinister Shop |
Four |
Lose four HP. Gain six Rerolls |
| Spawn Swarm |
Four |
During your next combat, your first two front-row units spawn a Voidling after death |
| Summon Dragon |
Four |
Summon a 4,000 health Dragon for one round |
| Tinker |
Four |
Gain a Reforger and a Remover |
| Treasure Party |
Four |
During your next combat, one unit without items gains two Unstable Treasure Chests. |
| Magnum Opus |
Four |
Lose 66 player health. Gain a permanent three-star five-cost |
| Judgement |
Five |
During your next combat, If you win, gain eight gold; if you lose, gain 12 XP. |
| The Chariot |
Five |
During this round, Rerolls cost you one gold, and buying XP costs you three gold |
| The Emperor |
Five |
During your next combat, Xerath gains 20 percent damage amplification and his allies gain 10 percent |
| The Lovers |
Five |
Gain a five-cost champion and a two-cost champion that share traits |
| The Moon |
Five |
Increase your odds of hitting a five-cost by four percent |
| The Star |
Five |
During your next combat, one-star units star up. Their allies gain a 200 shield and 20 ability power. |
| The Sun |
Five |
Gain a Support Anvil and an Artifact Anvil |
| The Tower |
Five |
During your next combat, gain a Lightning Dummy that strikes nearby enemies |
| The World |
Five |
Gain a copy of every four-cost champion |
| Eldritch Hunger |
Five |
During your next combat, your Eldritch God gains 10 percent attack speed and 10 percent health on takedown |
| Busy Bees |
Three |
Your Bees have plus 20 percent attack speed this round |
| Hocus Pocus |
Three |
During your next combat, Witch units gain 25 ability power |
| Piece of Cake |
Five |
Gain a few points of Sugarcraft progress |
| Pyromania |
Three |
Gain eight Pyro Infernal Cinders |
| Queen’s Gambit |
Three |
During your next combat, If you win, gain a copy of your highest-cost Faerie |
| Spitfire |
Three |
During your next combat, Dragon attacks deal an extra one percent maximum health true damage |
| Quickening |
Three |
During your next combat, Chrono champions gain plus 30 percent attack speed after a countdown |
| Frosty Fortitude |
Three |
During your next combat, winter ice statues gain 40 percent additional health |
| Portal Hopping |
Three |
Gain a random Portal Champion |
| Supreme Arcana |
Three |
Your High Arcana champion gains additional damage and defenses for one round |