League of Legends Patch 14.15 may not be bringing new game modes or debutant champions like last update, but it’s in-depth gameplay changes will change the Season 14 metagame for the backend of the year.
In this July update, the Riot Games developers are taking a closer look at boots—specifically the defensive variety—and why they’re being prioritized over core items. Elsewhere, more AD carry tweaks are coming after Patch 14.14 started the plan, with double marksman bot lanes and critical changes to items and runes both on their way.
The Swarm hype is also continuing with new Primordian and AnimaTech skins to celebrate the ongoing bullet-heaven game mode.
Here’s everything about League‘s Patch 14.15 update.
When will League Patch 14.15 go live?
League Patch 14.15 will go live on Wednesday, July 31, which aligns with the 2024 League Patch schedule. As we draw closer to the year’s end and the 2024 World Championship, we can expect more nitty-gritty, in-depth patches. Right now, we’re waiting until the Patch 14.15 PBE testing is over before anything is set in stone.
Here are all the key patching times for Patch 14.15:
- 3pm CT (NA)
- 5am GMT (EU West)
- 3am CET (EU North East)
- 8am KR (Korea)
On update day, you can expect several hours of downtime. As always, matchmaking will be disabled across all League queues three hours before the update.
What’s in League Patch 14.15?
More changes to ADC ecosystem, bot lane
Riot is nerfing specific items and runes, such as Statikk Shiv, Kraken Slayer, and Fleet Footwork, particularly in the early game, to reduce the one-item power spike.
This item change drive actually started back in Patch 14.14 and is continuing on as Riot fiddles around with more ideas. According to Matt “Riot Phroxzon” Leung-Harrison’s early patch preview, these changes should hit double-AD carry compositions that have been appearing in the bot lane. If you’ve been running a Jinx and Ashe, Varus and Senna, or any other ADC combo, Patch 14.15 isn’t going to be your update.
Boots won’t be your sole focus
Riot has noticed players are now opting for boots over item components to help better engage fights. On top of that, defensive boots have made mirror matches deathless, leading to more farming between the pair in lane.
To combat this and push League players to “more intuitive item decisions,” the developers are reducing the magic resistance stats on boots to make them weaker and increasing the health value on certain boots. Others will also be buffed slightly in a bid to balance the modern defense-heavy boot imbalances on the Rift right now.
Multi-declines in queue now have consequences
To combat queue sniping and disruptive behavior, the devs are changing how the decline queue button works—specifically, how many times you can decline in a row.
If you decline too many times after League Patch 14.15 you’ll be locked out and if you’re a repeat offender, your lockout timer will be extended. These changes should make queue times more reasonable and make it easier to find lobbies.
The age of the Primordians has returned
With how popular the AnimaTech skins from Patch 14.14 are, it’s understandable that Riot is releasing more skins from this universe. Patch 14.15 brings two new Primordian skins for the Primordians who oppose Anima Squad and four new AnimaTech Battle skins. Here are all the new skins coming in this patch:
These skins will go live during the Patch 14.15 cycle.
League Patch 14.15 patch notes
Champions
- Akali
- Aurelion Sol
- Aurora
- Cassiopeia
- Ezreal
- Irelia
- Leona
- Shyvana
- Skarner
- Sylas
- Talon
- Varus
- Yasuo
- Yone
- Zed
Items
- Ability power items (to be announced)
- Kraken Slayer
- Statikk Shiv
- Stormsurge
Runes
- Dark Harvest
- Fleet Footwork
Bugfixes
Skins
Primordian Aatrox
Primordian Briar
Battle Bear Illaoi
Battle Lion Leona
Prestige Battle Lion Leona
Battle Wolf Yasuo
This article is being updated through the League patch cycle.