Apex Legends: Complete Weapon Stats List

Like all of its legends, the weapons of Apex Legends are all viable in different situations. Even though one gun may have more damage per bullet than another, that stat is balanced by influences as disparate as ammo stack size, recoil, and reload time.

Even so, sometimes, it can be useful to know exactly what a particular weapon’s stats are. We’ve compiled the damage stats for each of the game’s weapons here, including related numbers like reload time and qualitative data like available fire modes. These stats assume white helmets for head damage and do not include an attachment or legend passive modifiers (i.e. Fortified). Reload times for many weapons also differ based on whether they’re reloaded while empty or with at least one round still in the weapon. Supply drop weapons have been marked with their original ammo type.

These stats are accurate as of Apex Legends Shockwave, season 22.

All Apex Supply Drop Weapons

Ballistic aims forwards his Whistler at a downed Ash at Big Maude in World's Edge.
Let’s talk about guns. Screenshot via Respawn Entertainment

Care package weapons always have a chance to spawn in from the neutral care packages dropping at the start of each new ring announcement. Currently, four weapons can only be obtained from the care package, with two usually rotated out each season. The current mythic care package weapon rotation is as follows:

  • Kraber .50-Cal Sniper (Permanent care package weapon)
  • Bocek Compound Bow
  • Devotion
  • R-99

Additionally, five floor weapons have a select chance to spawn as a Gold variant, fully kitted with level four attachments, interchangeable sight, and any compatible hop-ups. These weapons can be found as natural loot, as the fully-kitted weapon in a hot zone, or have a chance to spawn in from a neutral care package.

The current Gold weapon rotation is as follows:

  • Mozambique Akimbo
  • P2020 Akimbo
  • R-301
  • Rampage
  • Sentinel

Apex Legends weapons damage stats

Assault rifle stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Nemesis Burst AR Energy 16 29 12 20 Burst (4) 2.7s
HAVOC Rifle Energy 18 32 15 20 Auto 3.2s
VK-47 Flatline Heavy 18 32 15 19 Auto
Single
2.4s/3.1s
Hemlok Burst AR Heavy 19 36 14 18 Burst (3) Single 2.16s/2.85s
1.75/2.85s (Boosted Loader)
R-301 Carbine Light 13 23 10 21 Auto
Single
2.4s/3.2s

Submachine gun stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Alternator SMG Light 16 /
19 (Disruptor)
20 /
24 (Disruptor)
13 /
15 (Disruptor)
19 Auto 1.9s/2.23s
Prowler Burst PDW Heavy 15 23 12 20 Burst (5) 2.0s/2.6s
R-99 SMG Light 11 14 Nine 17 Auto 1.8s/2.45s
Volt SMG Energy 15 19 12 19 Auto 1.44s/2.03s
C.A.R. SMG Heavy/Light 12 15 Nine 19 Auto 1.7s/2.13s

Light machine gun stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Devotion LMG Energy 15 23 13 36 Auto 2.8s/3.63s
M600 Spitfire Light 18 25 15 35 Auto 3.4s/4.2s
L-STAR EMG Energy 17 26 14 N/A Auto 2.45s
Rampage LMG Heavy 26 39 22 28 Auto 3.2s/4s

Marksman stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
30-30 Repeater Heavy 39-54 71-97 /
85-115 (Skullpiercer)
33-45 Six Single 0.33s per bullet
Bocek Bow Arrows 25/70
35-84 (Shatter Caps)
31/112
42-105 (Shatter Caps)
20/63
28-84 (Shatter Caps)
N/A Single N/A
G7 Scout Light 33 57 25 10 Single 2.16s/2.7s
Triple Take Energy 63 111 57 Six Single 2.34s/3.06s

Sniper rifle stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Charge Rifle Sniper 75-110
(Based on distance)
150-220
(Based on distance)
68-99
(Based on distance)
Four Single 3.5s/4.6s
Longbow DMR Sniper 55 124 /
143 (Skullpiercer)
48 Six Single 2.66s/3.66s
Kraber .50-Cal Sniper Sniper 140 280 112 Four Single 3.2s/4.3s
Sentinel Sniper 70/88 (Charged) 140/176 (Charged) 63/79 (Charged) Four Single 2.5s/3.6s

Shotgun stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
EVA-8 Auto Shotgun 48 / 56 (Hammerpoints) 60 / 72 (Hammerpoints) 48 / 56 (Hammerpoints) Eight Auto 2.75s/3.0s
Mastiff Shotgun Shotgun 90 120 90 Five Single 0.9s per shell/1.6s per shell
Mozambique Shotgun Shotgun 45 / 54 (Hammerpoints) 54 / 65 (Hammerpoints) 45 / 54 (Hammerpoints) Six Auto 1.9s/2.4s
Peacekeeper Shotgun 99 /
121 (Disruptor)
121 /
154 (Disruptor)
99 /
121 (Disruptor)
Five Single 2.5s/3.5s

Pistol stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
RE-45 Auto Light 14 /
16 (Hammerpoints)
18 /
24 (Hammerpoints)
11 /
14 (Hammerpoints)
18 Auto 1.5s/1.95s
P2020 Light 21 /
23 (Hammerpoints)
30 /
37 (Hammerpoints)
19 /
20 (Hammerpoints)
10 Single 1.25s
Wingman Sniper 50 95 /
118
(Skullpiercer)
47 Six Single 2.1s /
1.4s (Boosted Loader)

We will be happy to hear your thoughts

Leave a reply

Cheats Little Alchemy
Logo