All Deadlock character abilities and ultimates

Mysterious Valve project Deadlock is finally coming together, with the SMITE-like MOBA FPS landing in players’ hands for an early developer build throughout mid-2024.

Twenty heroes are available in the first version of Deadlock‘s alpha, up from the 19 that were leaked when the project was made public in May. Here’s a look at every hero, their abilities and ultimate, and a little about how leveling each ability works in Deadlock.

Contents

All Deadlock heroes and their abilities

Each Deadlock hero has three main abilities and an ultimate. These abilities can be leveled up by using Ability Points that are earned by collecting Souls or completing objectives while on the map. The first skill upgrade costs one Ability Point, the second costs two points, and the final upgrade costs five points.

These abilities can be further enhanced through items; weapons can have their ammo count increased, while some abilities can scale through Spirit Power.

Abrams

A screenshot of the hero Abrams from Deadlock with stats and abilities displayed.
The demon investigator. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Siphon Life
Drain health from enemies in front of you in a radius.
Reduced cooldown. Increased duration. Increased health drain.
Shoulder Charge
Charge, colliding with enemies and dragging them along. Hitting a wall stuns enemies caught.
Reduced cooldown. Increased duration. Increased weapon damage for a short duration after colliding with an enemy.
Infernal Resilience
Passive. Regenerate a portion of damage taken over time.
Increased regen. Bonus max health. Increased percentage of damage regenerated.
Seismic Impact
Ultimate. Leap into the air and select a ground location. Abrams crashes into the target location, damaging and stunning all enemies in the radius.
Massively reduced cooldown. Gain health and fire rate per hero hit for 25 seconds. On cast, become immune to status effects (stun, sleep, root, silence etc.) for three seconds.

Bebop

A screenshot of the hero Bebop from Deadlock with stats and abilities displayed.
Watch out for the hook. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Exploding Uppercut
Deal light melee damage to nearby units and send them flying back, causing damage where they land.
Reduced cooldown. When landing this on an enemy hero, gain fast spin-up time, double range, and 60 percent bonus weapon damage for a short duration. When landing this on an enemy hero, set Hook cooldown to zero and add a full clip of ammo to your weapon.
Sticky Bomb
Attach a bomb to an enemy target that deals explosive damage after a short fust. Gain bonus damage per hero hit.
Reduced cooldown. Increased damage. When attaching the bomb, disarm the enemy for 3.5 seconds.
Hook
Fire a hook that grabs and reels in an enemy or friendly hero.
Bebop deals extra bullet damage against hooked enemies for a duration. Increased Hook range. Massively reduced cooldown.
Hyper Beam
Ultimate. Charge up a laser and fire it, dealing incredible damage and slowing enemy movement. Bebop hovers if the beam is fired from the air.
Massively reduced cooldown. Increased beam damage. Bebop heals for damage dealt by the beam.

Dynamo

A screenshot of the hero Dynamo from Deadlock with stats and abilities displayed.
Tank up and help your allies. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Kinetic Pulse
Releases a pulse of energy that knocks enemies into the air.
Enemies hit by the pulse have their movement speed and fire rate reduced for a short duration. Dynamo deals extra weapon damage to hit enemies for a short duration. Increased damage.
Quantum Entanglement
Dynamo disappears into the void, and then reappears a distance away. Dynamo can bring allies with him.
Increased cast range. Increased fire rate bonus when reappearing (allies included). On reappearing, increase current ammo by 120 percent.
Quantum Entanglement
Dynamo disappears into the void and then reappears a distance away. Dynamo can bring allies with him.
Gain movement speed bonus for a short duration if Aurora is fully channeled. Reduced cooldown. Full movement and ability use while channeling. Additionally heals four percent of max health per second.
Singularity
Ultimate. Creates a black hole that pulls in nearby enemies and damages them. Once finished, enemies are knocked up into the air.
Increased radius. Increased channel duration. Singularity deals an additional 3.8 percent max health per second.

Grey Talon

A screenshot of the hero Grey Talon from Deadlock with stats and abilities displayed.
The bowmaster. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Charged Shot
Charges up a powerful shot that pierces enemies.
One additional charge. Increased damage. Improved damage scaling and a reduced charge delay.
Rain of Arrows
Grey Talon launches into the air and glides. While airborne, gain weapon damage and multishot with bow shots.
Reduced cooldown. While airborne, damage increases, and enemies hit are slowed. While airborne, Grey Talon has increased bullet lifesteal and spirit lifesteal.
Immobilizing Trap
Throws out a trap that arms itself. Once armed, enemies nearby are immobilized.
Massively reduced cooldown. Immobilize duration increased. Enemies trapped take an additional 30 percent damage from Grey Talon after getting trapped.
Guided Owl
Ultimate. After a delay, Grey Talon launches a Spirit Owl that can be controlled. On impact, the owl explodes and deals heavy damage to enemies, stunning them. Grey Talon gains permanent Spirit Power for every hero killed this way.
Increased damage. Massively reduced cooldown. After hit, enemies below 22 percent health are immediately killed.

Haze

A screenshot of the hero Haze from Deadlock with stats and abilities displayed.
The speedy gunslinger. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Sleep Dagger
Throws a dagger that damages and puts a target to sleep. Throwing the dagger does not break invisibility.
Removes one stamina on hit. Reduced cooldown. Applies reduced bullet resistance for a short duration once the target awakes.
Smoke Bomb
Fade out of sight and turn invisible. Increased sprint speed.
Reduced cooldown. Increased sprint speed while invisible. After leaving invisibility, gain bullet lifesteal for eight seconds.
Fixation
Passive. Shooting a target increases bullet damage on that target. Gain bonus stacks for headshots.
60 Spirit Damage and 15 percent slow for two seconds on a target for every 20 stacks. Bonus max stacks and six-second increased duration. 0.25 additional bullet damage per stack.
Bullet Dance
Ultimate. Enter a flurry, firing your weapons at nearby enemies with perfect accuracy. Increases fire rate, gain 50 percent evasion.
Increased weapon damage during skill effect. Massively reduced cooldown. An additional target is hit per shot.

Infernus

A screenshot of the hero Infernus from Deadlock with stats and abilities displayed.
Light ’em up. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Catalyst
Spew napalm that slows enemy movement and amplifies damage Infernus deals to them.
One additional charge. Infernus gains lifesteal against affected targets. Increased damage amp and reduced heal/regeneration.
Flame Dash
Dashes forward, leaving a trail of fire that burns enemies. Infernus can dash faster, but the effect’s duration decreases.
Enemies affected have a slower fire rate for seven seconds. Bonus damage per second. Reduced cooldown.
Afterburn
Passive. Bullets fired by Infernus burn enemies. The burn is refreshed if more bullets or abilities hit the target.
Victims deal 30 percent less Spirit Damage. Increased burn duration. Bonus damage per second.
Concussive Combustion
Ultimate. Infernus turns into a living bomb, exploding after a duration and stunning enemies nearby.
Heavily reduced cooldown. Increased stun duration and radius. Increased damage and lifesteal from enemies hit.

Ivy

A screenshot of the hero Ivy from Deadlock with stats and abilities displayed.
Death from above. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Kudzu Bomb
Summons a patch of choking vines that damage and slows enemies in the radius.
One additional charge. Two seconds bonus radius duration. Increased damage per second.
Watcher’s Covenant
Connect with an ally, sharing healing, an increased fire rate, and additional bullet lifesteal.
Increased fire rate. Increased movement speed bonus with tethered target. One additional tether target.
Stone Form
Turn yourself to stone, gaining invulnerability and stunning nearby enemies after smashing into the ground.
Massively decreased cooldown. Bonus damage and stun duration on hit. Heal for 20 percent of your max health on cast.
Falling Grace
Ultimate. Jump into the air and fly for a short time. When hitting the ground, deal damage based on how long you flew as well as a regen boost.
Larger effect radius. Reduced cooldown. Increased damage and regeneration when landing.

Kelvin

A screenshot of the hero Kelvin from Deadlock with stats and abilities displayed.
Chill out. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Frost Grenade
Throw a grenade that explodes in freezing ice, damaging and slowing enemies.
One additional charge. Frost Grenade now heals friendly targets hit, scaling with Spirit. Deals additional damage.
Ice Path
Kelvin creates a trail of ice behind him. Allies gain movement bonuses while on the ice. Kelvin can travel into the air and create an airborne path.
Increased sprint speed bonus. Reduced cooldown. While active, gain Spirit Power based on how long the path is.
Arctic Beam
Kelvin shoots a beam of ice, damaging and slowing anything it touches. At max strength, the beam disarms enemies.
Reduced cooldown. Increased damage per second. Fires two additional beams to enemies near the first target hit.
Frozen Shelter
Ultimate. Kelvin creates a dome of ice around him that is impenetrable. While in the dome, allies gain health regen while enemies are slowed.
Enemy fire rate within the dome is slowed. Heavily reduced cooldown. Massive bonus to health regen that scales with Spirit Power while in the dome.

Lady Geist

A screenshot of the hero Lady Geist from Deadlock with stats and abilities displayed.
You won’t want to cross her. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Essence Bomb
Sacrifices health to launch a bomb that deals damage.
Increased explosion radius. Increased damage. Bomb leaves a toxic mark on the ground that deals additional damage for a short duration.
Life Drain
Creates a tether to an enemy, draining their health over time and healing you. Your movement speed is halved.
Increased damage per second. Increased duration. Enemies affected are silenced (while in line of sight).
Malice
Sacrifices health to launch shards of blood that apply a stack of malice. Each stack slows and reduces damage resistance.
Reduced cooldown. Increased health to damage. Gain increased health damage.
Soul Exchange
Ultimate. Swap health with a target enemy hero.
Heavily reduced cooldown. Reduced enemy minimum health after cast. On cast, Lady Geist gains bonus fire rate and spirit resist for a short duration.

Lash

A screenshot of the hero Lash from Deadlock with stats and abilities displayed.
Throw a haymaker! Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Ground Strike
Stomps the ground, damaging enemies in front of Lash. If used while airborne, Lash leaps to the ground first.
Reduced cooldown. Enemies hit and knocked up and slowed for a short duration. Increased damage per meter traveled, improved scaling.
Grapple
Pull yourself through the air to a target. Lash gains an additional stamina charge and resets jump/dash cooldown.
Heavily reduced cooldown. Increased cast range and bonus damage after use. Increased fire rate to weapon bonus buff.
Flog
Strike enemies with a whip, stealing life from them.
Slows affected targets for a short duration. Reduced cooldown. Increased damage.
Death Slam
Ultimate. Focus on an enemy to connect whips to them. After channeling, the target is lifted, stunned, and then slammed into the ground. All enemies hit are damaged and slowed.
Increased max throw distance. Increased damage. Massively reduced cooldown.

McGinnis

A screenshot of the hero McGinnisfrom Deadlock with stats and abilities displayed.
Turrets and walls. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Mini Turret
Deploys a mini turret that shoots enemies.
One additional charge; turrets apply a movement slow debuff. Increased turret range and fire rate. Increased turret damage per second.
Medicinal Specter
Summons a vial of pure spirit that heals all nearby units.
Increased fire rate to those getting healed. Reduced cooldown. Increased max health regen per second.
Spectral Wall
Creates a large wall. The wall deals damage and slow to enemies who hit it.
Removes one stamina to cast, but grants McGinnis bonus damage to enemies hit by the wall. Reduced cooldown. Adds a one-second stun to enemies hit by the wall.
Heavy Barrage
Ultimate. Unleashes a volley of rockets that land in a targeted location.
Each rocket hit slows the enemy. Heavily reduced cooldown. Increased damage per rocket.

Mo & Krill

A screenshot of the hero Mo & Krill from Deadlock with stats and abilities displayed.
From beneath the ground, we attack. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Scorn
Deal damage to nearby enemies and heal yourself based on the damage done.
Reduced cooldown. Increased damage. Adds a debuff that increases Mo & Krill’s spirit damage to the target.
Burrow
Mo & Krill burrow underground, moving faster. On second cast, they jump out of the ground and spin, damaging and slowing enemies.
Increases burrow time. Increases spin DPS and radius of spin. Reduced cooldown, bonus movement speed while burrowed.
Sand Blast
Spray sand that disarms enemies and deals damage.
Increased duration. Heavily reduced cooldown. Targets hit are slowed.
Combo
Ultimate. Hold a target in place, stunning them and dealing damage while channeling. If they die during Combo, Mo & Krill gains max health.
Reduced cooldown. Increases Combo duration. Increases DPS and grants lifesteal while casting.

Paradox

A screenshot of the hero Paradox from Deadlock with stats and abilities displayed.
The definition of steampunk. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Pulse Grenade
Throws a grenade that pulses when it lands. Each pulse applies damage, movement slow, and stacking damage amp for Paradox.
One additional pulse. Reduced cooldown. Increased pulse damage.
Time Wall
Creates a wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall take heavy damage and are slowed.
Increased wall width and height. One additional charge. Enemies that touch the wall will also be silenced.
Kinetic Carbine
Paradox charges their weapon, gaining increased movement speed at full charge. The next shot will release the energy, dealing extra damage and applying a time stop to enemies hit. Can be used on Paradox to avoid taking damage.
Increased time stop duration. Reduced cooldown and increased speed boost at full charge. Increased max damage amp at full charge.
Paradoxical Swap
Ultimate. Paradox swaps with a target enemy. Enemies take damage over time, Paradox gains spirit lifesteal.
Increased cast range. Increaed swap damage. Reduced cooldown.

Pocket

A screenshot of the hero Pocket from Deadlock with stats and abilities displayed.
Yes, he hides in his briefcase. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Barrage
Channels, launching projectiles that deal damage and slow enemies. Pocket gains a damage buff against hit targets.
Increased damage per projectile. Heavily reduced cooldown. 150 percent lifesteal against heroes, 50 percent to other targets.
Flying Cloak
Pocket throws a spectral cloak that damages enemies. Pocket can reactivate to teleport to the cloak’s location.
Heavily reduced cooldown. Bonus damage. Increased weapon damage after teleporting.
Enchanter’s Satchel
Pocket warps into a briefcase, becoming invulnerable. When emerging, nearby enemies take damage.
Reduced cooldown. Increased damage. Applies a fire rate slow for a short duration.
Affliction
Ultimate. Pocket poisons all enemies nearby, dealing heavy damage over time.
Reduced cooldown. Suppresses targets’ healing by 60 percent while affected. Increased DPS.

Seven

A screenshot of the hero Seven from Deadlock with stats and abilities displayed.
Shocking. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Lightning Ball
Shoots a ball of lightning that travels in a straight line. On impact, the ball slows, dealing heavy damage.
One additional charge. Enemies hit are slowed. Increased DPS.
Static Charge
Applies a charge to an enemy hero, After a short duration, the target is stunned, along with any enemies within a small radius.
Heavily reduced cooldown. Increased stun radius. Increased stun duration.
Power Surge
Powers up Seven’s weapon with a shock effect, affecting enemies and chaining to other targets nearby.
Shock damage applies a spirit resist debuff for a short duration. Reduced cooldown. Increased shock damage, improved spirit scaling, and grants Seven three additional jumps.
Storm Cloud
Ultimate. Seven channels a massive storm cloud that damages all enemies nearby.
Increased bullet resist while channeling the cloud. Increased channel time and radius. Increased DPS.

Vindicta

A screenshot of the hero Vindicta from Deadlock with stats and abilities displayed.
Float and snipe from the sky. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Stake
Throws a stake that tethers enemies to its location. Enemies cannot break the tether.
Increased tether duration. Heavily reduced cooldown. Tethered enemies are also disarmed.
Flight
Vindicta leaps into the air and flies. Her weapon deals bonus spirit damage while airborne.
Increased weapon clip size while flying. Reduced cooldown. Increased spirit damage per bullet.
Crow Familiar
Vindicta throws a crow that deals impact damage and applies bleed.
Crows thrown ricochet up to two times to nearby enemies. Massively reduced cooldown. Increased bleed and healing suppression.
Assassinate
Ultimate. Vindicta uses her scoped rifle to fire a powerful shot over long range. Deals bonus damage to enemies below 50 percent health. Landing a killing blow grants bonus Souls.
Reduced cooldown. Increased bonus damage. Increased bonus Souls per successful Assassination.

Viscous

A screenshot of the hero Viscous from Deadlock with stats and abilities displayed.
Is he made of… goo? Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Splatter
Throws a ball of goo that deals damage and leaves puddles that slow nearby enemies.
Reduced cooldown. Increased damage and radius of goo puddle. Bounces twice, leaving additional puddles.
The Cube
Encases a target in a cube of restorative goo that purges debuffs, protects from debuffs, and increases health regen. Can be used on self. The target cannot use any action to escape the cube.
Increases movement speed and stamina recovery to cubed target. Reduced cooldown. Increased health regen.
Puddle Punch
Viscous summons a fist that punches units and sends them flying. Enemies will be dealt damage, have their dash distance reduced, and have their movement slowed.
One additional charge. Reduced cooldown. Increased damage and movement slow debuff.
Goo Ball
Ultimate. Viscous encases himself into a large goo ball that deals damage and stuns enemies on impact. The ball can double jump and bounces off walls
Increased duration. Increased damage. Viscous can cast abilities and use items while rolling.

Warden

A screenshot of the hero Warden from Deadlock with stats and abilities displayed.
Throw away the key. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Alchemical Flask
Smashes a flask at the ground, damaging and slowing enemies and reducing their outgoing damage.
Increased damage. Massively decreased cooldown. Increased fire rate slow debuff.
Willpower
Warden gains a spirit shield and bonus movement speed.
Increased move speed bonus. Decreased cooldown. Increased shield health that scales with spirit power.
Binding Word
Curses an enemy hero. If they don’t move away from the original curse location, they are damaged and immobilized.
Increased immobilize duration. Heavily decreased cooldown. Warden deals additional damage to enemies trapped for a short duration.
Last Stand
Ultimate. After charging, Warden releases pulses that damage enemies and heal Warden.
Increased radius. Increased DPS. Heavily decreased cooldown.

Wraith

A screenshot of the hero Wraith from Deadlock with stats and abilities displayed.
Sleight of hand. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Card Trick
Dealing weapon damage grants Wraith a card. The card can be thrown to a target to deal extra damage.
One additional card charge. Increased damage. Cards are summoned faster.
Project Mind
Wraith teleports to a target location.
Increased cast range. Provides a 300 bullet shield to Wraith on teleport. Massively decreased cooldown.
Full Auto
Temporarily boosts Wraith’s fire rate. Nearby allies receive half the bonus.
Decreased cooldown. Increased fire rate. Increased bullet lifesteal during effect.
Telekinesis
Ultimate. Wraith lifts an enemy hero, interrupting them and preventing item or ability use. At the end of the lift, the target receives extra damage.
Decreased cooldown. Increased duration. Telekinesis will target enemies in an area around Wraith.

Yamato

A screenshot of the hero Yamato from Deadlock with stats and abilities displayed.
Slice and dice. Screenshot by Dot Esports
Ability Upgrade One Upgrade Two Upgrade Three
Power Slash
Channel to increase damage over 1.5 seconds, then release a sword strike.
Gain bullet resist while channeling. Apply a movement slow on hit. Massive bonus damage at full charge.
Flying Strike
Yamato throws a grappling hook that attaches to an enemy, dragging them to you.
Increased movement slow on hit. Increased cast range. Increased weapon damage for 10 seconds after striking the target.
Crimson Slash
Slash at enemies in front of you, slowing their fire rate. If any enemy heroes are hit, Yamato heals.
Increased fire rate slow. Increased heal on hero hit based on Yamato’s max health. Heavily decreased cooldown.
Shadow Transformation
Yamato transforms, becoming invincible for a short time. After transforming, Yamato refreshes all cooldowns and abilities are regenerated faster, weapons have infinite ammo, and is immune to status effects. Yamato cannot die while transformed.
Decreased cooldown. Increased movement speed while transformed. Increased duration of transformation.

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