The years-long war between controller players and mouse-and-keyboard players is raging on yet again in Call of Duty, but it seems like a new Black Ops 6 feature may add more fuel to the fire than usual.
BO6‘s new “omnimovement” system, which allows players to dive or sprint in any direction and cause some real havoc during gunfights, is already causing some controversy thanks to its formidability. The touted change for CoD this year is now in the crosshairs after the BO6 multiplayer reveal took place yesterday, Aug. 28.
In a clip from yesterday’s stream at Call of Duty Next, while playing BO6 for the first time, TimTheTatman did not mince words about how omnimovement may require some pliability for players who are used to playing the game on MnK, himself included.
“Dude, I’m not trolling, chat, I’m not kidding you,” Tim said after getting omnimovement’d on very hard while playing with other content creators. “Obviously I’m not at my setup, but I think I have to play controller on this game. For all the movement and shit, like that, mouse-and-key is tough, dude. Mouse and key may be cooked.”
While MnK players can snap their aim more quickly toward an enemy who belly-flopped backwards and sideways, the boost in aim assist that comes with controllers may cause an uptick in sales for companies like Scuf Gaming or Hex Gaming, who make FPS-focused controllers.
The debate about controller aim assist vs. MnK precision has been going on about as long as anyone can remember, but it’s been magnified in recent years. It’s been a point of contention in Apex Legends and other games where controller players have found a home, so it’s not exclusive to CoD, but the latter community has been louder of late.
In the end, CoD has gotten more attention on PC over the past couple of years, but it’s been a console game first and foremost. And now with crossplay, aim assist is probably necessary to keep players on console on the game.