Best five feats for Warlocks in BG3, ranked

Warlocks can serve a Baldur’s Gate 3 party very well as a Charisma-based damage dealer using little more than a cantrip. But the best Warlock builds must know what feats they must work with to make a good choice at level four, eight, or 12.

Warlocks are Charisma-based spellcasters with the potential for melee combat with a specific build. Their usual method of dealing damage is through the Eldritch Blast cantrip, a powerful and spam-worthy spell that fires multiple beams. Regardless of how you play a Warlock, though, there are a handful of feats that sit out as some of best choices you always want to consider for this particular spellcaster. Here are the best feats you can choose to use as a Warlock in Baldur’s Gate 3.

Best feat options for a Warlock in Baldur’s Gate 3

A massive skull approaches a character with a staff in BG3. The skull's eyes are glowing.
You’ve proven yourself worthy of a bit of extra power, which will usually be an Ability Score Improvement. Image via Larian Studios

The best feat for Warlocks is Ability Score Improvement (Charisma). Warlocks require 20 Charisma more than perhaps anyone else as their damage is almost entirely reliant on it. But other feats worth considering include defensive options and methods to boost your strong, consistent damage further.

Before taking any of these feats, get your Charisma to 20. This can be done through various methods—Ability Score Improvements is the most common, but equipment like Birthright and alternative methods like Ethel’s Hair are great ways to save a feat level. If you do so, one of these feats might be interesting.

5) Actor

The description for the Actor feat in Baldur's Gate 3, set on a lush background of the BG3 level-up screen.
Actor is great for some expertise, which is impactful during a non-Illithid run. Screenshot by Dot Esports

Actor is a fun feat that boosts Charisma by one and then grants expertise in Deception and Performance. Getting a Charisma boost makes taking Actor feel a lot less painful than most feats on this list that don’t have a stat boost, especially if you start with 17 Charisma from character creation or Ethel’s Hair. Deception is an incredibly common skill check in BG3, so expertise in it can be beneficial.

Actor halves the penalty of taking a feat over an Ability Score Increase. Since a Warlock can easily begin play with 17 Charisma, it’s not the end of the world to get Actor immediately. Eighteen Charisma by level four is very normal for Warlocks, after all.

And your 18 Charisma comes with some upsides. Actor grants between plus-two to plus-eight to your Deception or Performance checks, depending on your level and if you already had proficiency in those skills. Deception is a constant option during the dozens of conversations throughout BG3, so having a better chance to succeed on those is a great idea.

That being said, Illithid Powers are a pretty easy way to get Deception Expertise. You don’t need to take Actor to get this. Heck, even a one-level dip into Rogue can get you Expertise in Deception. So, this feat isn’t required but is a fine way to get a plus-one in Charisma with some extra benefits—outside of just bumping up your Constitution, that is.

4) Lucky

The description for the Lucky feat in Baldur's Gate 3, set on a lush background of the BG3 level-up screen.
Three luck points can be the difference between getting paralyzed three times or not. Screenshot by Dot Esports

Lucky is a unique feat that provides you with a pool of three rerolls that refresh each day. These rerolls can be used on attack rolls, ability checks, or saving throws, and can also be used to reroll enemy attack rolls. Recently, Lucky has been buffed to be easier to use while transformed, which is always appreciated.

Lucky is a universally powerful feat. In BG3, you are going to be consistently rolling attack rolls and saving throws. And having three more sources of Inspiration per day for BG3’s spitefully low ability checks can be a blessing for any character.

What Lucky is usually best for is saving throws. There are quite a few spells in BG3 that can quickly and effectively end your character’s life—or at least prevent them from fighting for multiple turns. Using Lucky to dodge Hold Person or Disintegrate can be a big deal in the late game. You’re playing rocket tag at that point—even on easier difficulties. Every advantage counts. You can also prevent enemy crits with Lucky, which can be huge when enemies crit for over 100.

Lucky is great, but three rerolls per day aren’t very impactful. As a Warlock, you’ll be making upwards of three to 10 attacks per round, so rerolling attack rolls can quickly eat through your meager supply. Choose very wisely while you have Lucky, or you might find yourself grasping for straws.

3) War Caster

Warcaster Feat in Baldur's Gate 3
When concentrating on a spell, gain advantage to Saving Throws to keep it going. Screenshot by Dot Esports

Adding War Caster to your tool chest is an excellent idea in BG3 for those who regularly use spells that require concentration. If an enemy gets close to hitting you or lands a ranged attack against your Warlock while concentrating on a spell, they have to roll a Saving Throw to keep it going. If they lose concentration, they lose the benefits of the spell, and you have to cast it again, or you might miss out on it. War Caster gives you an additional dice when rolling a Saving Throw, and you take the better option between the two.

You can never go wrong with giving your spellcaster War Caster. If you want to double-check that your Warlock uses these spells, read the description of each one in your spellbook. You might be surprised to find out which ones require concentration.

In addition to having a advantage on Saving Throws, your Warlock unlocks the Shocking Grasp spell as a reaction if an enemy gets close to them. Rather than relying on a melee opportunity attack, Shocking Grasp is an effective way to damage enemies, mainly because it’s a spell. Although your Warlock might not get in melee range too often, having Shocking Grasp as an available option never hurts.

2) Resilient (Constitution)

The description for the Resilient feat in Baldur's Gate 3, set on a lush background of the BG3 level-up screen.
Resilience is key for adventurers, as is a plus-four to Constitution saves. Screenshot by Dot Esports

One of the more simple options on this list, Resilient (Constitution) boosts your Constitution by one and gives you proficiency in Constitution saving throws. Overall, this can grant up to a plus-five on Concentration saving throws, something you roll often as a Warlock.

Constitution saving throws are one of three common saving throws—the other two being Dexterity and Wisdom. As a Warlock, you only get access to Wisdom, so becoming proficient in Constitution saves is a good idea. This saving throw type allows a Warlock to more easily avoid devastating spells like Circle of Death or Flesh to Stone.

Like Actor, Resilient works best if you have an odd number for the applicable ability score. Warlocks can easily have 15 Constitution through character creation, which is great for slotting in Resilient. Then, Resilient will also be responsible for slightly boosting your health while also making it 25 percent more likely you make Concentration checks or save against deadly magic. That’s a win-win.

1) Spell Sniper

The description for the Spell Sniper feat in Baldur's Gate 3, set on a lush background of the BG3 level-up screen.
Critically hitting Eldritch Blast four or five times in a single turn is one of the most glorious things in BG3. Screenshot by Dot Esports

Spell Sniper is an extremely strong option for Warlocks in BG3. It improves critical hit rates for cantrips by one and teaches you an additional attack-based cantrip. We recommend picking up a cantrip like Bone Chill that can prevent healing or Thorn Whip for positioning.

Spell Sniper is most notable for its small boost to critical hit rates. This is not much extra damage for you, evening out to a meager plus-two per blast with Hex online, or plus-three if you have Lightning Charges or Spellmight Gloves. While that’s not a bad increase in damage per round, its real glory comes from stacking critical hits.

While wielding weapons and armor with a higher critical hit rate, you can really stack the number of dice you roll for Spell Sniper. It’s not impossible to achieve 15 to 20 critical hit rates with the right items—such as Bloodthirst, Dead Shot, Sarevok’s Horned Helmet, or a Fighter multiclass. Alongside the Great Old One’s Mortal Reminder, this can be an excellent way to spread Fear. And Spell Sniper is an important stepping stone to that.

This is a very greedy damage-based feat, but the extra damage and ability to quickly and effectively tear through a fight is worth considering. Use this with a composition that can easily restrain targets, such as a Druid or Ranger, and you’ll reap dividends.

That being said, Spell Sniper is far from required for a good Warlock build. Simple Ability Score Improvements can be very effective, and even a critical hit build of Warlock can afford extra Constitution instead of Spell Sniper. This feat is powerful, but so is getting some health from something like Tough.

Others Asked

What spell do Baldur’s Gate 3 players find universally useful for all classes?

Players find the Misty Step spell universally useful for all classes.

Why is the Bard considered the best multiclass choice for a Warlock in Baldur’s Gate 3?

The Bard is considered the best multiclass choice for a Warlock because their support abilities complement the Warlock’s, and both classes share Charisma as their primary ability, which leads to great dialogue options and the ability to manipulate the battlefield effectively.

What are the two best Warlock subclasses to choose in Baldur’s Gate 3?

The two best Warlock subclasses to choose in Baldur’s Gate 3 are The Great Old One and The Fiend.

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