All Ones |
One |
Reroll your shop with all one-cost units |
Coin Flip |
One |
50 percent chance to gain one gold for each Coin Flip you’ve used |
Copycat |
One |
Get a one-star copy of the first enemy unit to die next combat |
Dehance |
One |
Replace all units in your shop with champions that are one cost lower |
Gear Swap |
One |
Gain a temporary Magnetic Remover and a Reforger for one round |
Hot Streak |
One |
For your next combat, add one to your streak of wins or losses |
Magic Mirror |
One |
Gain a one-star copy of a random unit you fielded last combat |
Minor Gambit |
One |
If you win your next player combat, gain two gold |
Minor Polymorph |
One |
Planning only: A one-cost champion you have transforms into a 2-cost |
Crystal Ball |
One |
Reveal your next opponent |
Summon Dummy |
One |
Gain a Target Dummy for one round at start on next combat |
Minor Wish |
One |
Gain a random minor effect |
Aftershock |
Two |
After 10 seconds in your next round, stun all enemies for 1.5 seconds |
All Threes |
Two |
Reroll your shop with all three-cost units |
All Twos |
Two |
Reroll your shop with all two-cost units |
Assassin |
Two |
At the start of combat, your highest AD unit jumps to the enemy backline. |
Combat Mastery |
Two |
During the next combat, gain one XP for each enemy your team kills |
Comfort Food |
Two |
Gain a Random un-craftable Emblem |
Conjure Anvil |
Two |
Gain a component Anvil |
Conjure Emblem |
Two |
Gain a Random uncraftable Emblem |
Die Roll |
Two |
Roll a die. Gain gold equal to the result |
Dress Down |
Two |
During your next combat, gain 30 percent Shred and Sunder which is applied to all enemies for 15 seconds |
Train Hard |
Two |
Gain one HP for each Escalating Heal you’ve used |
Bunch-o’-Belts |
Two |
During your next combat, your units gain six non-removable Giant’s Belts |
Hexplosion |
TBD |
During your next combat, the first unit to die explodes, dealing 600 magic damage |
Hugify |
Two |
During your next combat, your highest HP unit grows, gaining 500 HP |
Minor Mimicry |
Two |
Gain a Lesser Champion Duplicator |
Starless Shield |
Two |
Gain temporary Thief’s Gloves for one round |
Phantom Gloves |
Two |
Gain temporary Thief’s Gloves for one round |
Polymorph |
Two |
Planning only: A two-cost champion you have transforms into a three-cost |
Quick Bounty |
Two |
Gain an item component, if you win the next combat in under 15 seconds |
Freeroller |
Two |
Gain two free rerolls |
Rite of Speed |
Two |
Your team gain 10 percent attack speed for one round |
Shivinate |
Two |
During your next combat, all your items transform into Statikk Shiv |
Shrinkify |
Two |
During your next combat, your highest attack speed unit shrinks, gaining 40% attack speed |
Sinister Deal |
Two |
Lose one HP. Gain two Gold |
Study Hard |
Two |
Gain two XP for each Study Hard you’ve used |
Summon Voidling |
Two |
Gain a Voidling for one round |
Surprise! |
Two |
During your next combat, one unit without items gains a Suspicious Trenchcoat |
Treasure Hunter |
Two |
During your next combat, one unit without items gains an Unstable Treasure Chest |
Truce |
Two |
You and your opponent gain one gold |
Ultra Ascension |
Two |
At 25 seconds, your team gains 300 percent damage amplification |
Zoomify |
Two |
During your next combat, your team gains 300 percent movement speed |
All Fours |
Three |
Reroll your shop with all four-cost units |
Ancient Ritual |
Three |
The Eldritch God is summoned immediately at start of next combat |
Artifactinate |
Three |
Four random items become Artifacts for one round |
Assembly |
Three |
Gain a copy of each one-cost champion |
Major Wish |
Three |
Gain a random effect |
Conjure Spatula |
Three |
Gain a Spatula |
Discount |
Three |
This round, the next champion you buy is free |
Earthquake |
Three |
At the start of combat, stun all enemies for two seconds |
Sunfire Sorcery |
Three |
At the start of combat, burn and wound enemies for 10 seconds |
Golden Armor |
Three |
Your units gain 50 HP for every 10 gold you have for one round |
Golden Blessing |
Three |
Gain a dummy for one round. Your Dummies drop gold as they take damage |
Ironclad Spirit |
Three |
During your next combat, your team gains 30 Armor |
Leadership |
Three |
A random unit with three items equipped gains 300 HP permanently |
Life Insurance |
Three |
Allied champions have a 50 percent chance to drop one gold on death |
Lucky Find |
Three |
Gain one gold. Your team gain 50 HP for one round |
Lightning Strike |
Three |
At the start of combat, deal 10 percent maximum health true damage to all enemies |
Major Gambit |
Three |
If you win the next player combat, gain 10 gold |
Manaflow |
Three |
During your next combat, your highest Mana unit’s Mana cost is reduced by 20 |
Moonlight Ritual |
Three |
During your next combat, a random one or two-cost champion stars up |
Mystic Spirit |
Three |
During your next combat, your team gains 30 Magic Resist |
Paragon |
Three |
During your next combat, your team’s physical damage is dealt as magic damage |
Phantom Claw |
Three |
Gain one temporary Dragon’s Claws for one round |
Phantom Emblem |
Three |
Gain a temporary emblem of your most active trait for one round |
Phantom Vest |
Three |
Gain a temporary Bramble Vest for one round |
Rushdown |
Three |
During your next combat, your highest attack speed unit gains 120 percent decaying attack speed over five seconds |
Salvager |
Three |
Any units you bench this turn have items removed and broken apart |
Scope Expansion |
Three |
During your next combat, units in the back two rows gain two attack Range |
Animate Shop |
Three |
For 30 seconds, your shop refreshes for free every three seconds |
Silver Guard |
Three |
Your units are immune to CC for the first eight seconds during the next player combat |
Stealthy |
Three |
Champions on your back row are untargetable for eight seconds during the next round |
Sticky Fingers |
Three |
During the next combat, copy a component from the first enemy your team kills |
Summon Dummies |
Three |
Gain two Target Dummies for one round |
The Count |
Three |
Reroll your shop with a one, two, three, four, and five-cost unit |
Yordle Spirit |
Three |
During your next combat, units have a 99 percent chance to dodge attacks for four seconds |
All Fives |
Four |
Reroll your shop with all five-cost units |
Animate Bench |
Four |
During your next combat, every six seconds, a unit joins combat from the bench |
Big Surprise! |
Four |
During your next combat, two units with no items gain a Suspicious Trenchcoat |
Conjure Artifact |
Four |
Gain an Artifact Anvil |
Conjure Support |
Four |
Gain a Support Anvil |
Desperate Plea |
Four |
During your next combat, if you would be eliminated, remain alive instead |
Enhance |
Four |
Reroll your current Shop with champions that are one cost higher |
Guild of Thieves |
Four |
Gain three temporary Thieves Gloves for one round |
Late Bloomer |
Four |
Gain a permanent three-star one-cost champion and a Magnetic Remover |
Major Mimicry |
Four |
Gain a Champion Duplicator |
Major Polymorph |
Four |
Planning only: A 4-cost champion you have transforms into a 5-cost |
Radiantize |
Four |
One random equipped item becomes Radiant for one round |
Scrappy |
Four |
During your next combat, two champions without items gain a temporary full item |
Sinister Shop |
Four |
Lose four HP. Gain six Rerolls |
Spawn Swarm |
Four |
During your next combat, your first two front-row units spawn a Voidling after death |
Summon Dragon |
Four |
Summon a 4,000 health Dragon for one round |
Tinker |
Four |
Gain a Reforger and a Remover |
Treasure Party |
Four |
During your next combat, one unit without items gains two Unstable Treasure Chests. |
Magnum Opus |
Four |
Lose 66 player health. Gain a permanent three-star five-cost |
Judgement |
Five |
During your next combat, If you win, gain eight gold; if you lose, gain 12 XP. |
The Chariot |
Five |
During this round, Rerolls cost you one gold, and buying XP costs you three gold |
The Emperor |
Five |
During your next combat, Xerath gains 20 percent damage amplification and his allies gain 10 percent |
The Lovers |
Five |
Gain a five-cost champion and a two-cost champion that share traits |
The Moon |
Five |
Increase your odds of hitting a five-cost by four percent |
The Star |
Five |
During your next combat, one-star units star up. Their allies gain a 200 shield and 20 ability power. |
The Sun |
Five |
Gain a Support Anvil and an Artifact Anvil |
The Tower |
Five |
During your next combat, gain a Lightning Dummy that strikes nearby enemies |
The World |
Five |
Gain a copy of every four-cost champion |
Eldritch Hunger |
Five |
During your next combat, your Eldritch God gains 10 percent attack speed and 10 percent health on takedown |
Busy Bees |
Three |
Your Bees have plus 20 percent attack speed this round |
Hocus Pocus |
Three |
During your next combat, Witch units gain 25 ability power |
Piece of Cake |
Five |
Gain a few points of Sugarcraft progress |
Pyromania |
Three |
Gain eight Pyro Infernal Cinders |
Queen’s Gambit |
Three |
During your next combat, If you win, gain a copy of your highest-cost Faerie |
Spitfire |
Three |
During your next combat, Dragon attacks deal an extra one percent maximum health true damage |
Quickening |
Three |
During your next combat, Chrono champions gain plus 30 percent attack speed after a countdown |
Frosty Fortitude |
Three |
During your next combat, winter ice statues gain 40 percent additional health |
Portal Hopping |
Three |
Gain a random Portal Champion |
Supreme Arcana |
Three |
Your High Arcana champion gains additional damage and defenses for one round |