All TFT Set 12 Charms – Charm rolling odds

All Ones One Reroll your shop with all one-cost units Coin Flip One 50 percent chance to gain one gold for each Coin Flip you’ve used Copycat One Get a one-star copy of the first enemy unit to die next combat Dehance One Replace all units in your shop with champions that are one cost lower Gear Swap One Gain a temporary Magnetic Remover and a Reforger for one round Hot Streak One For your next combat, add one to your streak of wins or losses Magic Mirror One Gain a one-star copy of a random unit you fielded last combat Minor Gambit One If you win your next player combat, gain two gold Minor Polymorph One Planning only: A one-cost champion you have transforms into a 2-cost Crystal Ball One Reveal your next opponent Summon Dummy One Gain a Target Dummy for one round at start on next combat Minor Wish One Gain a random minor effect Aftershock Two After 10 seconds in your next round, stun all enemies for 1.5 seconds All Threes Two Reroll your shop with all three-cost units All Twos Two Reroll your shop with all two-cost units Assassin Two At the start of combat, your highest AD unit jumps to the enemy backline. Combat Mastery Two During the next combat, gain one XP for each enemy your team kills Comfort Food Two Gain a Random un-craftable Emblem Conjure Anvil Two Gain a component Anvil Conjure Emblem Two Gain a Random uncraftable Emblem Die Roll Two Roll a die. Gain gold equal to the result Dress Down Two During your next combat, gain 30 percent Shred and Sunder which is applied to all enemies for 15 seconds Train Hard Two Gain one HP for each Escalating Heal you’ve used Bunch-o’-Belts Two During your next combat, your units gain six non-removable Giant’s Belts Hexplosion TBD During your next combat, the first unit to die explodes, dealing 600 magic damage Hugify Two During your next combat, your highest HP unit grows, gaining 500 HP Minor Mimicry Two Gain a Lesser Champion Duplicator Starless Shield Two Gain temporary Thief’s Gloves for one round Phantom Gloves Two Gain temporary Thief’s Gloves for one round Polymorph Two Planning only: A two-cost champion you have transforms into a three-cost Quick Bounty Two Gain an item component, if you win the next combat in under 15 seconds Freeroller Two Gain two free rerolls Rite of Speed Two Your team gain 10 percent attack speed for one round Shivinate Two During your next combat, all your items transform into Statikk Shiv Shrinkify Two During your next combat, your highest attack speed unit shrinks, gaining 40% attack speed Sinister Deal Two Lose one HP. Gain two Gold Study Hard Two Gain two XP for each Study Hard you’ve used Summon Voidling Two Gain a Voidling for one round Surprise! Two During your next combat, one unit without items gains a Suspicious Trenchcoat Treasure Hunter Two During your next combat, one unit without items gains an Unstable Treasure Chest Truce Two You and your opponent gain one gold Ultra Ascension Two At 25 seconds, your team gains 300 percent damage amplification Zoomify Two During your next combat, your team gains 300 percent movement speed All Fours Three Reroll your shop with all four-cost units Ancient Ritual Three The Eldritch God is summoned immediately at start of next combat Artifactinate Three Four random items become Artifacts for one round Assembly Three Gain a copy of each one-cost champion Major Wish Three Gain a random effect Conjure Spatula Three Gain a Spatula Discount Three This round, the next champion you buy is free Earthquake Three At the start of combat, stun all enemies for two seconds Sunfire Sorcery Three At the start of combat, burn and wound enemies for 10 seconds Golden Armor Three Your units gain 50 HP for every 10 gold you have for one round Golden Blessing Three Gain a dummy for one round. Your Dummies drop gold as they take damage Ironclad Spirit Three During your next combat, your team gains 30 Armor Leadership Three A random unit with three items equipped gains 300 HP permanently Life Insurance Three Allied champions have a 50 percent chance to drop one gold on death Lucky Find Three Gain one gold. Your team gain 50 HP for one round Lightning Strike Three At the start of combat, deal 10 percent maximum health true damage to all enemies Major Gambit Three If you win the next player combat, gain 10 gold Manaflow Three During your next combat, your highest Mana unit’s Mana cost is reduced by 20 Moonlight Ritual Three During your next combat, a random one or two-cost champion stars up Mystic Spirit Three During your next combat, your team gains 30 Magic Resist Paragon Three During your next combat, your team’s physical damage is dealt as magic damage Phantom Claw Three Gain one temporary Dragon’s Claws for one round Phantom Emblem Three Gain a temporary emblem of your most active trait for one round Phantom Vest Three Gain a temporary Bramble Vest for one round Rushdown Three During your next combat, your highest attack speed unit gains 120 percent decaying attack speed over five seconds Salvager Three Any units you bench this turn have items removed and broken apart Scope Expansion Three During your next combat, units in the back two rows gain two attack Range Animate Shop Three For 30 seconds, your shop refreshes for free every three seconds Silver Guard Three Your units are immune to CC for the first eight seconds during the next player combat Stealthy Three Champions on your back row are untargetable for eight seconds during the next round Sticky Fingers Three During the next combat, copy a component from the first enemy your team kills Summon Dummies Three Gain two Target Dummies for one round The Count Three Reroll your shop with a one, two, three, four, and five-cost unit Yordle Spirit Three During your next combat, units have a 99 percent chance to dodge attacks for four seconds All Fives Four Reroll your shop with all five-cost units Animate Bench Four During your next combat, every six seconds, a unit joins combat from the bench Big Surprise! Four During your next combat, two units with no items gain a Suspicious Trenchcoat Conjure Artifact Four Gain an Artifact Anvil Conjure Support Four Gain a Support Anvil Desperate Plea Four During your next combat, if you would be eliminated, remain alive instead Enhance Four Reroll your current Shop with champions that are one cost higher Guild of Thieves Four Gain three temporary Thieves Gloves for one round Late Bloomer Four Gain a permanent three-star one-cost champion and a Magnetic Remover Major Mimicry Four Gain a Champion Duplicator Major Polymorph Four Planning only: A 4-cost champion you have transforms into a 5-cost Radiantize Four One random equipped item becomes Radiant for one round Scrappy Four During your next combat, two champions without items gain a temporary full item Sinister Shop Four Lose four HP. Gain six Rerolls Spawn Swarm Four During your next combat, your first two front-row units spawn a Voidling after death Summon Dragon Four Summon a 4,000 health Dragon for one round Tinker Four Gain a Reforger and a Remover Treasure Party Four During your next combat, one unit without items gains two Unstable Treasure Chests. Magnum Opus Four Lose 66 player health. Gain a permanent three-star five-cost Judgement Five During your next combat, If you win, gain eight gold; if you lose, gain 12 XP. The Chariot Five During this round, Rerolls cost you one gold, and buying XP costs you three gold The Emperor Five During your next combat, Xerath gains 20 percent damage amplification and his allies gain 10 percent The Lovers Five Gain a five-cost champion and a two-cost champion that share traits The Moon Five Increase your odds of hitting a five-cost by four percent The Star Five During your next combat, one-star units star up. Their allies gain a 200 shield and 20 ability power. The Sun Five Gain a Support Anvil and an Artifact Anvil The Tower Five During your next combat, gain a Lightning Dummy that strikes nearby enemies The World Five Gain a copy of every four-cost champion Eldritch Hunger Five During your next combat, your Eldritch God gains 10 percent attack speed and 10 percent health on takedown Busy Bees Three Your Bees have plus 20 percent attack speed this round Hocus Pocus Three During your next combat, Witch units gain 25 ability power Piece of Cake Five Gain a few points of Sugarcraft progress Pyromania Three Gain eight Pyro Infernal Cinders Queen’s Gambit Three During your next combat, If you win, gain a copy of your highest-cost Faerie Spitfire Three During your next combat, Dragon attacks deal an extra one percent maximum health true damage Quickening Three During your next combat, Chrono champions gain plus 30 percent attack speed after a countdown Frosty Fortitude Three During your next combat, winter ice statues gain 40 percent additional health Portal Hopping Three Gain a random Portal Champion Supreme Arcana Three Your High Arcana champion gains additional damage and defenses for one round

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