Baldur’s Gate 3 modders have already added a full level editor

Two days after Larian added official mod support for Baldur’s Gate 3 with Patch 7, modders have unlocked disabled features for the toolkit. Among the disabled features is the full-blown level editor, which allows modders to create custom levels and campaigns.

The mod in question that unlocks the disabled functionality is BG3 Toolkit Unlocked from Siegfre on Nexusmods. It “unlocks all features and write permissions for the BG3 Toolkit including level editing, save editing, and more,” according to the mod’s description.

Characters in Baldur's Gate 3 look out off the edge of a cliff.
I can’t wait for a brand-new area to explore. Image via Larian Studios

With Baldur’s Gate 3 Patch 7, Larian introduced an in-game mod browser that focuses on making modding more accessible. Alongside this, it released the BG3 Toolkit, admitting that it would have certain locked features. According to Larian, this was due to its limited bandwidth in supporting extensive modding tools for end-users.

While that seems like a good enough reason, the Baldur’s Gate 3 community on Reddit thinks Larian didn’t release the level editor itself to avoid potential conflicts with Hasbro, the owners of the Baldur’s Gate IP.

In any case, this opens up near-infinite possibilities for the 2023 blockbuster CRPG. With a fully-fledged level editor, modders can add new areas to the existing BG3 campaign and, more importantly, create a wholly unique new campaign. This means even Baldur’s Gate 3 can have the likes of Enderal (for Skyrim) or Fallout London (for Fallout 4).

While ambitious mods like a full new campaign could potentially take years to craft, this depends on several other factors, including the ease of access to the toolkit itself.

For now, you can spruce up your BG3 experience with our picks for the best Baldur’s Gate 3 mods.


We will be happy to hear your thoughts

Leave a reply

Cheats Little Alchemy
Logo