TFT Patch 14.16 patch notes: All early balance changes

Patch 14.16 in Teamfight Tactics is the first update for Set 12 Magic n’ Mayhem and it’s expected to have a large number of balance changes.

Augments and champions were the focus for the first round of TFT Set 12 Patch 14.16 PBE balance changes. Most are minor, with a few exceptions like healing being removed from Karma’s spell if a unit dies while affected. Traits like Frost and Warrior were both buffed. All Patch 14.16 early adjustments are subject to change throughout the week and will be updated following the Patch Rundown.

Patch 14.16 TFT trait changes

TFT Set 12 nilah skin with silver hair and red eyes
Let the changes begin as the meta evolves. Image via Riot Games
  • Frost: Ability power and attack damage increased from 15/30/45/75 to 16/35/50/80
  • Warrior: Omnivamp buffed from 10/18/25 to 10/20/30 percent
  • Warrior: Bonus damage increased slightly to 10/20/30 percent

Patch 14.16 TFT champion changes

A majority of the champion TFT Set 12 early balance changes are minor adjustments. Watch out for Lillia with the High Horsepower Augment. Kassadin was hit with multiple nerfs while Briar’s damage was increased.

One-cost units

TFT One-cost champion Patch 14.6 balance change
Lillia Mana changed to 40/100
Seraphine Mana changed to 10/60
Soraka Star damage increased to 195/290/440

Two-cost units

TFT Two-cost champion Patch 14.6 balance change
Ahri Orb damage slightly increased to 140/210/325 and returning true damage buffed to 100/150/230
Galio Timed damage reduction increased to 20/25/30
Kassadin Shield nerfed to 270/300/330
Kassadin Bonus stacking damage reduced from 35/50/80 to 30/45/70
Kog’Maw Physical damage reduced to 154/231/359
Shyvana Magic damage buffed to 53/79/126
Syndra Damage after 30 casts reduced from 35 to 30 percent and attack speed reduced to 0.70 percent

Three-cost units

TFT Three-cost champion Patch 14.6 balance change
Katarina Spinning damage increased to 175/260/420. Nearest enemy damage was also increased to 271/403/651
Wukong Shield buffed to 380/460/550

Four-cost units

TFT Four-cost champiion Patch 14.6 balance change
Karma Healing of allies removed
Ryze Bolt damage increased slightly to 85/130/300
Tahm Kench Shockwave damage increased slightly to 155/249/1178

Five-cost units

TFT Five-cost champion Patch 14.6 balance change
Briar Group physical damage increased to 65/98/731 and bonus physical damage increased to 26/39/293

Patch 14.16 TFT Augment changes

TFT Ryze Set 12 skin
Mass adjustments were made to Set 12 Augments. Image via Riot Games

Augments were the early focus in Set 12, from reworks to stat changes. All Augments are listed in alphabetical order. Reworks were applied to Assassin’s Toolbox and Endless Hunt.

  • Anger Issues (Prismatic): Armor and magic resistance increased from 25 to 30
  • Assassin’s Toolbox (Prismatic): Rework—Gain a Prowler’s Claw and an Infinity Edge
  • Avenge the Fallen (Gold): Team stats increased to 18 percent attack damage, 18 ability power, and 18 magic resistance
  • Bastion Crown (Prismatic): Gained champion changed from Nunu to Shen
  • Beggars Can Be Choosers (Silver): Gold increased from four to seven
  • Blaster Crown (Prismatic): Champion gained changed from Tristana to Ezreal
  • Carmalized Comforts (Gold): Health increased to 60 and the chance to drop gold increased to 10 percent
  • Clockwork Accelerator (Gold): Gain attack speed reduced from four to three seconds
  • Dark Alley Dealings (Prismatic): Player combats reduced from five to three
  • Endless Hunt (Gold): Rework—Hunter units execute enemies below 12 percent health and gain 10 percent attack speed. Gain a Twitch and Kog’Maw
  • Eternal Growth Plus (Gold): Health gained reduced from 100 to 60
  • Explosive Growth Plus (Gold): XP increased from 10 to 11
  • Fast Forward (Gold): Atack speed increased from 25 to 40 percent
  • Find Your Center (Silver): Maximum health gained increased from 10 to 15 percent
  • Flexible (Gold): Emblem gained at start of next three Stages instead of every Stage
  • Giant and Mighty (Prismatic): Health gained reduced from 350 to 300
  • High Horsepower (Gold): Lillia’s stats buffed to 150 percent attack speed, 150 percent movement speed, and 300 percent bonus damage
  • Higher Education (Gold) Mana reduced from 100 to 80 and attack speed increased from 10 to 12 percent
  • Immovable Object (Prismatic): Effect reduced from 70 to 60 percent
  • Item Collector One (Silver): Team health reduced from 10 to five
  • Item Collector Two (Gold): Team health reduced from 15 to 10
  • Keepers One (Silver): Health reduced from 175 to 160
  • Keepers Two (Gold): Health reduced from 260 to 240
  • Molten Caramel (Gold): Stats increased to 200 percent damage, 30 less mana, and 20 percent Omnivamp
  • Pilfer (Gold): Gold gained was removed
  • Practice Partners (Gold): Mana increased from four to five
  • Press the Attack (Gold): True damage reduced from 5.5 to five percent
  • Prismatic Ticket (Prismatic): Chance to gain a free Reroll reduced from 50 to 45 percent
  • Row Rejuvenation One (Silver): Omnivamp increased from seven to eight percent
  • Scholar Crown (Prismatic): Item changed to Guardbreaker and champion changed to Bard
  • Spellblades (Gold): Magic damage reduced from 175 to 150 percent
  • Three’s a Crowd (Gold): Health increased from 66 to 75
  • Two Healthy (Gold): Health reduced from 90 to 80
  • Vertically Inclined (Gold): Team damage increased from eight to nine percent and additional damage amp increased to 18 percent
  • Witchy Wallop (Gold): The percentage of original damage dealt increased from 80 to 85 percent
  • Worth the Wait (Gold): Round reduced from four to two

Changes to the Patch 14.16 notes will be updated following the Patch Rundown on Aug. 11 and updated again before the patch goes live on Aug. 14.


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