Of all six classes of Warhammer 40,000: Space Marine 2, the Tactic class’ arguably the most well-rounded. It’s suited for players looking to control the battlefield and deal massive damage with both its primary and secondary firearms. Designed for versatility and strategic prowess, the Tactic excels at exploiting enemy weaknesses.
Whether you’re setting up ambushes, coordinating attacks, or capitalizing on the chaos of battle, the Tactic class thrives on turning the tide in your favor while keeping your squad one step ahead of the enemy. Here’s best loadout and perks for this master tactician.
Melta Rifle
The Melta Rifle packs a serious punch with its high damage and excellent ammo sustain; it’s perfect for taking down elite enemies and Terminus foes. This weapon’s effectiveness lies in its synergy with perks like Emperor’s Vengeance, which instantly replenishes ammo after defeating a major enemy. You’ll rarely be caught without firepower, even in the thick of battle.
Add the Great Might perk for a 10 percent damage boost against high-priority targets, and you’ve got a weapon that dominates elites. With a larger magazine and the Extended Magazine perk, the Melta Rifle can maintain sustained fire in longer engagements.
Chainsword
The Chainsword makes it easier to land those clutch counter-attacks after a successful block. This weapon’s melee damage really shines when paired with perks like Swift Recovery and Perpetual Strength, boosting damage and keeping you in the fight longer.
The Chainsword is a beast against elites, able to stun or even outright annihilate them with a four-hit combo. Throw in perks like Tyranid Slayer and Extremist Slayer, and this blade becomes a nightmare.
Perks
Core: Relentless Pursuit
The Relentless Pursuit perk’s all about keeping damage output high and steady. After landing a gun strike, you’ll get a sweet 20 percent boost to your ranged damage for five seconds. Considering how frequently you’ll land a gun strike, you should be able to consistently keep your damage high as long as you stay in action.
It’s a no-brainer for anyone looking to maximize their DPS and keep the pressure on the enemy. Punish your foes with a constant barrage of boosted firepower.
Core: Emperor’s Vengeance
The Emperor’s Vengeance perk is a lifesaver for the Tactical class, making sure your ammo never runs dry. Every time you take down a major or extremist-level enemy, this perk kicks in and instantly refills your primary weapon’s magazine. With a refresh time of just 30 seconds, you’ll always have bullets ready to take down enemies of the Imperium.
While it’s true you’ll first have to level up to level 20 to unlock this core perk, ammo efficiency is key for the Tactical class. Emperor’s Vengeance keeps your damage uninterrupted, letting you focus on mowing down enemies instead of scavenging for ammo packs.
Team: Aligned Aim
The Aligned Aim perk isn’t just about boosting your own firepower, it cranks up the damage for your whole squad. Once you’ve reached level 13, the perk increases ranged damage by five percent for everyone on your team, making it a key support ability.
That extra five percent may not seem huge but it adds up, especially when you’re facing off against bosses or elite units. It turns the Tactical class into a true team player, helping everyone dish out more damage from a distance.
Gear: Precise Calibration
The Precise Calibration perk increases damage by a whopping 75 percent when marked by Auspex Scan, making it a key tool for maximizing your squad’s output. However, the radius of the Auspex Scan is reduced by 25 percent, meaning you’ll need to be a bit more strategic with positioning to make sure you’re marking the right enemies for that damage boost.
This perk’s perfect for focusing down high-priority targets like elite or boss-level enemies, especially in coordinated setups where concentrated fire can make or break a fight. Thanks to this perk marked enemies will melt away much faster than usual.
Gear: Expert Timing
Expert Timing is all about maximizing damage in a short window. When activated, it gives you a 100 percent damage boost against enemies marked by your Auspex Scan. The ability does however reduce the duration of the mark from eight to four seconds.
This makes it high-risk, high-reward, where you’ll need to coordinate closely with your team or act quickly to take full advantage of the spike. While the perk’s perfect for taking down elites or bosses, you’ll need to be fast and efficient in targeting to make the most of the shorter window.
Signature: Marked for Death
The Marked for Death perk allows you to instantly kill a Majoris or Extremis-level enemy with a single headshot, provided, of course, that enemy is marked by your Auspex Scan. The catch is this ability comes with an exceedingly long cooldown time of 120 seconds.
Ideal for taking out high-priority targets like bosses or elite enemies, this perk’ll save your squad from many a headache. Combine it with Gear perks that boost the effectiveness of your Auspex Scan and turn this into a devastating tool for quick eliminations.