Toxic Gunbarrel |
Plus 23 percent Toxic ATK, but minus six percent Fire Rate. |
Intercept Battle: Devourer Echo Swamp |
Electric Gunbarrel |
Plus 23 percent Electric ATK, but minus six percent Fire Rate. |
Intercept Battle: Executioner Fortress |
Refrigerate Gunbarrel |
Plus 23 percent Chill ATK, but minus six percent Fire Rate. |
Sterile Land |
Superheated Gunbarrel |
Plus 23 percent Fire ATK, but minus six percent Fire Rate. |
Intercept Battle: Pyromaniac White-night Gulch Kingston |
Poison Priority |
Plus 13 percent Toxic ATK, but minus eight percent Fire Rate. |
Intercept Battle: Swamp Walker Hagios |
Electric Priority |
Plus 13 percent Electric ATK, but minus eight percent Fire Rate. |
Kingston Intercept Battle: Executioner |
Chill Priority |
Plus 13 percent Chill ATK, but minus eight percent Fire Rate. |
Intercept Battle: Dead Bride Agna Desert |
Fire Priority |
Plus 13 percent Fire ATK, but minus eight percent Fire Rate. |
Intercept Battle: Molten Fortress Vespers |
Hit Rate Insight |
Plus eight percent Accuracy and plus three percent Firearm Critical Hit Rate. |
Intercept Battle: Devourer Agna Desert |
Hit Rate Focus |
Plus eight percent Accuracy and plus three percent Firearm Critical Hit Rate. |
Intercept Battle: Swamp Walker White-night Gulch Kingston |
Weak Point Aiming |
Plus eight percent Accuracy and plus two percent Weak Point Damage. |
Intercept Battle: Frost Walker Fortress |
Deadeye |
Plus eight percent Accuracy and plus one percent Firearm ATK. |
Sterile Land |
Reload Insight |
Plus six percent Reload Time Modifier and plus one percent Firearm Critical Hit Rate. |
Intercept Battle: Obstructer Fortress |
Reload Focus |
Plus six percent Reload Time Modifier and plus 3.5 percent Firearm Critical Hit Rate. |
Sterile Land |
Consume Magazines |
Plus six percent Reload Time Modifier and plus two percent Weak Point Damage. |
Intercept Battle: Pyromaniac Hagios |
Reload Expert |
Plus six percent Reload Time Modifier and plus one percent Firearm ATK. |
Intercept Battle: Executioner Fortress |
Insight Stabilizer |
Minus eight percent Recoil, but plus one percent Firearm Critical Hit Rate. |
Intercept Battle: Executioner Vespers Hagios |
Concentration Stabilizer |
Minus eight percent Recoil, but plus 3.5 percent Firearm Critical Hit Rate. |
Intercept Battle: Devourer Echo Swamp |
Fixed Shot |
Minus eight percent Recoil, but plus two percent Weak Point Damage. |
Intercept Battle: Dead Bride White-night Gulch Kingston |
Stance Stabilizer |
Minus eight percent Recoil, but plus one percent Firearm ATK. |
Intercept Battle: Molten Fortress Agna Desert |
Rapid Fire Insight |
Plus eight percent Fire Rate and plus one percent Firearm Critical Hit Rate. |
Sterile Land |
Fire Rate Concentration |
Plus eight percent Fire Rate and plus 3.5 percent Firearm Critical Hit Rate. |
Intercept Battle: Pyromaniac Vespers |
Weak Point Quick Fire |
Plus eight percent Fire Rate and plus two percent Weak Point Damage. |
Intercept Battle: Frost Walker White-night Gulch Kingston |
Bullet Rain |
Plus eight percent Fire Rate and plus one percent Firearm ATK. |
Intercept Battle: Molten Fortress Hagios |
Magazine Compulsive |
Plus 10 percent rounds per mag, but minus three percent Weak Point Damage. |
Kingston |
Insight Support Ammo |
Plus eight percent rounds per mag and plus one percent Firearm Critical Hit Rate. |
Intercept Battle: Frost Walker Vespers |
Concentrate Support Ammo |
Plus eight percent rounds per mag and plus 3.5 percent Firearm Critical Hit Rate. |
Intercept Battle: Executioner White-night Gulch Kingston |
Maximize Weight Balance |
Plus eight percent rounds per mag and plus two percent Weak Point Damage. |
Sterile Land |
Weapon Tuning |
Plus eight percent rounds per mag and plus one percent Firearm ATK. |
Intercept Battle: Pyromaniac Hagios |
Edging Shot |
Plus nine percent Firearm Critical Hit Rate, but minus four percent Firearm ATK. |
Intercept Battle: Obstructor Hagios |
Insight Focus |
Plus five percent Firearm Critical Hit Rate and plus 3.5 percent Firearm Critical Damage. |
Intercept Battle: Molten Fortress Agna Desert White-night Gulch |
Adventurer |
Plus five percent Firearm Critical Hit Rate and plus two percent Weak Point Damage. |
Intercept Battle: Devourer Agna Desert |
Marksman |
Plus five percent Firearm Critical Hit Rate and plus one percent Firearm ATK. |
Sterile Land |
Concentration Priority |
Plus eight percent Firearm Critical Damage and minus eight percent Reload Time Modifier. |
Intercept Battle: Executioner White-night Gulch Kingston |
Target Detection |
Plus five percent Firearm Critical Hit Damage and plus two percent Weak Point Damage. |
Intercept Battle: Dead bride Agna Desert |
Commando Marksmanship |
Plus five percent Firearm Critical Hit Damage and plus one percent Firearm ATK. |
Intercept Battle: Obstructor Vespers |
Fatal Critical |
Plus five percent Firearm Critical Hit Damage and plus one percent Firearm Critical Hit Rate. |
Sterile Land |
Weak Point Sight |
Plus 10 percent Weak Point Damage, but minus 10 percent Accuracy. |
Intercept Battle: Obstructor Hagios |
Weak Point Detection |
Plus five percent Weak Point Damage and plus one percent Firearm ATK. |
Intercept Battle: Devourer Echo Swamp |
Focus Fire |
Plus five percent Weak Point Damage and plus 3.5 percent Firearm Critical Hit Damage. |
Intercept Battle: Pyromaniac Agna Desert White-night Gulch |
Weak Point Insight |
Plus five percent Weak Point Damage and plus one percent Firearm Critical Hit Rate. |
Kingston |
Action and Reaction |
Plus 15 percent Explosive ATK and plus five percent Recoil. |
Intercept Battle: Dead Bride Vespers Hagios |
Slow Art |
Plus 15 percent Explosive ATK, but minus six percent Fire Rate. |
Sterile Land |
Anti-matter Round |
Plus eight percent Explosive ATK and plus 3.5 percent Firearm Critical Hit. |
Intercept Battle: Executioner Echo Swamp |
Pinpoint Shot |
Plus eight percent Explosive ATK and plus two percent Weak Point Damage. |
Intercept Battle: Frost Walker Vespers |
Sharpshooter |
Plus eight percent Explosive ATK and plus one percent Firearm Critical Hit Rate. |
Intercept Battle: Devourer Hagios |
High-Power Rounds Compulsive |
Plus 15 percent Max High-Power Rounds, but minus five percent Movement Speed. |
Intercept Battle: Obstructor Vespers |