The First Descendant players will notice some differences when entering Invasion dungeons after the Hotfix 1.1.1. All three dungeons received improvements to mechanics and had some design changes and other minor adjustments.
The First Descendant Hotfix 1.1.1 main changes (Sept. 5)
The focus of The First Descendant Hotfix 1.1.1 was directed towards the Invasion dungeons—Order of Truth, Legion of Immortality, and Legion of Darkness. The devs took the feedback about the Invasion puzzles and made several changes, such as more daily research materials from clearing Invasion Dungeons depending on the trophy earned.
We’ll present the most important aspects of the hotfix, but there are also overall changes and bug fixes that you can check in the full patch notes on The First Descendent‘s official website.
Order of Truth Dungeon
The Arche Pillars in The Chapel went under some design modifications and had some gameplay changes. They will now face the inside of the Battle area, the pillars without symbols were removed, the designs were simplified, and the pillars were reduced from six to four.
If you destroyed the tumors before the hotfix, the tumors would grow back after some time, but now they won’t regenerate and are easier to kill with just three hits instead of five. And if you had an issue when skills would continue to target the tumors of the Arche Pillars even after they were destroyed, it was fixed.
When it comes to combat, more melee monsters will spawn, and the range and firing rate of the Inversion Energy Emitter you receive after completing the puzzle will increase.
Legion of Immortality Dungeon
A lot changed in The Forgottense part where you need to feed Artificial Brains to the Computing Unit. The devs removed the time limit for Artificial Brain Input after you complete the first supply and changed the amount of Artificial Brains you need to supply to 20, which means you only need to drop off the Artificial Brains twice, since you’ll be able to hold 10 of them instead of 15.
Legion of Darkness Dungeon
The challenge for the Legion of Darkness Dungeon will be easier to complete because the hotfix had the Arche Tile positions adjusted to make it easier to identify them, reduced the Arche Tile Occupation time to three seconds, and there are now four symbols instead of six.
The combat will be easier as well, as there will be no more Suicide Bombers to destroy Arche Tiles, the spawn rate of Raiders was reduced, and the devs added more Central Control Units to facilitate identifying Arche Tiles.