Best Thunder Cage build in The First Descendant

Thunder Cage is the first Ultimate weapon you get in The First Descendant, and it’s a really strong gun. It’s also the best weapon for Bunny thanks to its unique ability that deals with AoE Electrical damage.

Whether you’re a Bunny main or are simply looking to make the most out of this Ultimate weapon, here’s the best build for Thunder Cage in The First Descendant.

Best Modules for Thunder Cage in The First Descendant

Thunder Cage module screen in The First Descendant
You can always equip recommended Modules and then adjust what you don’t like. Screenshot by Dot Esports

Since Thunder Cage is a submachine gun, its reload, change, and movement speeds are already at a comfortable level. Instead, you can focus on offensive Modules that boost overall ATK and critical damage.

Here are the stats to look for on Modules for Thunder Cage:

  • Firearm Critical Hit Rate
  • Firearm Critical Hit Damage
  • Firearm ATK
  • Weak Point Damage (for Void Intercept Battles)

You can also add Modules with Rounds per Magazine and Fire Rate, as they also increase the weapon’s DPS. Don’t forget to enhance Modules at Silion in Albion, but remember that the Module’s capacity cost increases with every enhancement.

Best stats for Thunder Cage in The First Descendant

1720198598 210 Best Thunder Cage build in The First Descendant
Bonus ATK against Colossi is great for tough Void Intercept Battles. Screenshot by Dot Esports

Just like any other weapon, Thunder Cage can roll with random stat bonuses you can readjust at the Workbench. The main stats to look for on the weapon itself are similar to what you want to look for on its Modules.

Here are the stats to look for on Thunder Cage:

  • Firearm ATK
  • Bonus Firearm ATK
  • Electric ATK
  • Firearm Critical Hit Rate
  • Firearm Critical Hit Damage

I don’t recommend rerolling stats too much because you need a lot of Fine Adjustment Control Axis, especially if you want to lock in multiple stats. Aim to get one or two stats mentioned above of rare or Ultimate rarity and leave the rest to the RNG. Another reason to reroll would be when you got an ATK bonus stat of a wrong attribute.


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