Attack: 72
Impact: 103
Defense: 28
B: When you have two or more Cunning Hare characters in your squad, a Bangboo chain reaction occurs. Damage increases with fewer enemies in combat. This maxes at 45 percent extra damage.
C: Uses machine guns and cannons to deal physical damage.
Attack: 65
Impact: 103
Defense: 32
B: When you have two or more Physical Agents on your team, you’ll trigger a chain attack where you’ll inflict 100 percent more Anomaly Buildup.
C: Chain attack: Fires shots that deal physical damage and accumulate lots of Physical Anomaly Buildup.
Attack: 64
Impact: 110
Defense: 28
B: When you have at least two or more Victoria Housing Co. characters on your squad, they’ll generate an extra 20 percent Energy.
C: Chain attack: He uses a frying pan to deal physical damage.
Attack: 65
Impact: 99
Defense: 30
B: When you have at least two Electric Agents on your team, you’ll trigger a chain attack that will inflict 100 percent more Anomaly Buildup.
C: Chain attack: Unleashes an electric attack dealing AoE Electric damage and inflicts lots of Electric Anomaly Buildup.
Attack: 65
Impact: 99
Defense: 30
B: Having at least two Ether Agents on your team triggers a chain attack where you’ll deal 100 percent more Anomaly Buildup.
C: Chain attack: Throws an ether bomb at the target, dealing ether damage and accumulating lots of Ether Anomaly Buildup.
Attack: 69
Impact: 99
Defense: 30
B: When you have two or more Fire users on your team, this triggers a chain attack where you’ll inflict 100 percent more Anomaly Buildup.
C: Chain attack: Mounts a rocket and charges the target, and it explodes on impact. It will deal AoE fire damage and inflicts lots of Fire Anomaly Buildup.
Attack: 72
Impact: 103
Defense: 28
B: When you have two or more Belobog Heavy Industry Agents on your team, you’ll trigger a chain attack where the attack damage is increased by 20 percent. And if the enemy is burning or shocked, this buff increased by another 20 percent.
C: Chain attack: Starts driving and charges enemies. They launch a multi-drill attack that deals physical damage.
Attack: 65
Impact: 99
Defense 30:
B: When you have two or more ice attribute Agents on your team, you’ll cause a chain reaction where the attack inflicts 100 percent more Anomaly Buildup.
C: Chain Attack: Summons homing trap. This leaps to the enemy, causing an explosion that deals ice damage and accumulates lots of Ice Anomaly Buildup.
Attack: 47
Impact: 100
Defense: 32
B: When you have one Support Agent on your team, the A skill increases health recovery and has three additional charges.
C: No C skill.
Attack: 53
Impact: 94
Defense: 32
B: When you have at least one Attack Agent on your team, the chain attack damage increases by 30 percent.
C: Chain attack: Continually slashes and deals physical damage.
Attack: 53
Impact: 94
Defense: 32
B: When you have one Pierce-type Agent on your team, the chain attack damage increases by 30 percent.
C: Chain attack: Jump and attack the enemy, dealing a lot of physical damage.
Attack: 47
Impact: 100
Defense: 32
B: When you have one Support Agent, the bubbles, when they’ve touched an Agent, will even generate 60 percent of the effect’s Energy for characters who aren’t on the field (active combat).
C: No C skill.
Attack: 50
Impact: 90
Defense: 30
B: When you have two Electric Agents on your team, this triggers a chain attack that inflicts 60 percent more anomaly damage.
C: Chain attack: Continuously electrocutes the target, deals electric damage, and inflicts Electric Anomaly Buildup.
Attack: 53
Impact: 90
Defense: 30
B: When you have two Anomaly Agents on your team, the chain attack deals 40 percent more Anomaly Buildup and can be activated four more times.
C: Chain attack: Fires a laser at the enemy and then fires homing bullets alongside the active Agent’s attacks. This deals ether damage and inflicts lots of Ether Anomaly Buildup.
Attack: 50
Impact: 90
Defense: 30
B: When you have two Electric Agents on your team, this triggers a chain attack that inflicts 60 percent more anomaly damage.
C: Chain attack: Continuously electrocutes the target, deals electric damage, and inflicts Electric Anomaly Buildup.
Attack: 49
Impact: 100
Defense: 28
B: When you have a Support Agent on your team, A’s buffs increase.
C: No C skill.
Attack: 53
Impact: 94
Defense: 32
B: When you have one Anomaly Agent on your team, the attack range is increased, and damage is increased by 30 percent.
C: No C skill.
Attack: 47
Impact: 100
Defense: 32
B: When you have at least one Defense Agent on your team, the chain attack generates a shield for team members. The more enemies that are struck, the greater the shield. This maxes at 15 percent of Paperboo’s health.
C: Enters the cardboard box and jumps at the enemy. When it lands, it causes an explosion, dealing AoE physical damage.
Attack: 50
Impact: 90
Defense: 30
B: When you have two or more Ice Agents on your team, your chain attack deals 60 percent more Anomaly Buildup.
C: Chain attack: Attacks the enemy, dealing ice damage and inflicting lots of Ice Anomaly Buildup.
Attack: 47
Impact: 112
Defense: 32
B: When you have one Stun Agent on your team, the A skill inflicts more daze (by 18 percent) if their daze is above 50 percent.
C: No C skill.